Author Topic: Civil Protection: Field guide. [Radio codes + Standard loadout.]  (Read 148 times)

McRen

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>Standard loadout: Each enlisted unit of any rank must have the following, specified items, as well as additional loadouts designed for each duty, or higher rank. 05's (Recruits) shall be tested to carry a basic 9mm. 04's+ can always carry a 9mm, and must be trained for higher caliber guns. If a enlisted unit is caught using an unauthorised firearm, will be demoted and, in extreme cases, will get a limb amputation/complete amputation.


Basic equipment:
 >> Rubber gloves: To isolate the hands from external viruses, as well from electricity.
 >> Rubber boots w/ steel reinforcements: To isolate the feet from external wounds, and to protect it on heavy landscapes.
 >> Overwatch grade kevlar: To protect the unit from basic, low-caliber bullets, at long and close range. The vest will also offer light protection against schrnapels as well as explosions.
 >> Wool coat: To give the unit basic clothing, as well as high temperature protection and knives.
 >> C18:armband: To identify the designated unit's rank.
 >> Two duty belts: To hold any holstered and/or sheated tools/weapons, like radios, or the stun baton.
 >> Green/white enlisted jumpsuit: To give the unit basic clothing.
 >> Modified PBF gasmask: To resist any kind of fumes and gases, as well as resist strong flashes.
 >> Vocoder: To mask the unit's citizen voice, giving a threatening stance.
 >> ECG: To identify the unit's current bio-signal.
 >> Two radios: To communicate with the official sector/district radio channel.
 >> Electroshock baton: To be used against agressive subjects, or as punishment.
>> Ties: To be used on any potential suspect.


Radio Codes & Radio Language.
>10-0: Use caution.
 >>10-1: Not understood.
 >>10-2: Understood.
 >>10-3: Stop transmitting.
 >>10-4: Copy.
 >>10-6: Busy
 >>10-7: Unit off duty.
 >>10-8: Unit on duty.
 >>10-9: Repeat last message.
 >>10-10: Fight in progress.
 >>10-12: Standby
 >>10-14: Suspicious Person
 >>10-15: Being assigned to duty
 >>10-17: Respond to request
 >>10-18: Complete assignment ASAP
 >>10-19 Return to Nexus
 >>10-20: Location.
 >>10-21: Report to Nexus
 >>10-23: Stand by at (Location).
 >>10-29: Check for contraband.
 >>10-30 Against rules
 >>10-33 Don't transmit unless necessary / Stop radioing
 >>10-44:Permission to leave patrol
 >>10-45:Awaiting for orders.
 >>10-50: Patrol.
 >>10-66: Clear/cleaned
 >>10-103M: Subject is mentally unfit.
 >>10-106: Obscenity.
 >>10-107: Suspicious Citizen.
 >>10-107M: Disturbance.
 >>11-1: Request medical assistance.
 >>11-2: Request Overwatch.
 >>11-3: Stalker.
 >>11-6: Suspect is here, 10-20 is...
 >>11-7 Stalker
 >>11-15 Gathering in street
 >>11-17 Fight
 >>11-18 Accident
 >>11-20: Unauthorized public gathering.
 >>11-22: Contraband.
 >>11-23: Contraband distribution.
 >>11-33 Exogen Breach
 >>11-34 Necrotic Breach
 >>11-41 Request medical help
 >>11-44: Get the clean up crew.
 >>11-45 Attempted suicide
 >>11-47 Injured person
 >>11-48 Assault
 >>11-49 Shooting
 >>11-69 Fire
 >>11-70: Riot.
 >>11-71 Explosion / Bomb
 >>11-99: Officer requires immediate assistance! (Use only for emergencies!)
> Expressions:
 >>ADW: Assault with a deadly weapon.
 >>BOL: Be on the lookout.
 >>DB: Dead body.
 >>ULUTL: Unable to locate.
 >>CEP: Checkpoint
 >>KIA: Killed in Action
 >>MIA: Missing in Action
 >>Code 21: Complaint.
 >>Code 27: Attempted Crime.
 >>Code 30: Homicide.
 >>Code 69: Possesion of Resources (Combine Tech)
 >>Code 30S: Homicide by shooting.
 >>Code 31S: Shooting.
 >>Code 94: Illegal use of a weapon.
 >>Code 95: Illegal carrying of a weapon.
 >>Code 99: Reckless Operation.
 >>Code 148: Resisting Arrest.
 >>Code 603: Unlawful entry.
 >>Code 647A: Vagrant loitering in a public place. (Vagrant means someone Homeless.)
 >>Code 647B: Vagrant is non-cohesive.
 >>Code 647C: Vagrant is evasion status!
 >>Code 647E: Anti-citizen.
 >>Code 100: If a citizen who applies, says his name/CID wrong.
>Language:
 >>Inject (To formally deploy) - Move into a establishment or block.
 >>Contain - To clamp off entrances of a area and confine the situation to a certain area.
 >>Unrest - Rebellion or Riot.
 >>Anti-Citizen - Individual convicted of multiple anti-civil violations; MALIGNANT.
 >>Malignant - Individual convicted of multiple anti-civil violations. Subject is contagious and contains devised behavioral pattern.
 >>Administer - To issue a verdict to a resident. (E.g. Administering a beating)
 >>Pacify - To detain a individual non-lethally.
 >>Clamp - Restrict residential access to a certain are ; Deploy standard
 >>Clamps - To restrict activityprovide protection.
 >>Unlawful Procreative Activity (UPA) - Attempting to perform intercourse.
 >>Expose Flush - Suspects or expose them from cover.
 >>Stand By - Await orders.
 >>Intercede - Take immediate control of the situation; Ambush/surprise hostiles.
 >>Extract - Withdraw subject out of Location 1 to Location 2.
 >>Clear Often - Used as a breach term to inform the team that the area is clear of contraband and anti-civil activity.
 >>Breach - To force entry to a designated area, often used in sweeps when breaches are placed or the door is kicked in.
 >>Stabilize - To restore order to a situation by any means necessary, this is determined lethal/non-lethal by your commanding Authority.
 >>Deploy - Often used in reference to the deployment of equipment or a squad. (I.E Deploying sterilizers at block; A )
 >>Prosecute - To administer verdict to a resident through means of prosecution.
 >>Isolate - To disband a large group of Citizens. (Two is Company, three's a crowd, four is a party!)
 >>R.O.E (Rules Of Engagement) - Often set for breaches or sweeps by the team leader.
 >>Amputate - To kill or remove limbs from the body.
 >>Hold - Maintain position defensively.
 >>Ripcord - Fall back to move back or away.
 >>Diagnose - Determine an investigate level and situation.
 >>Inoculate - To protect or safeguard from a threat.
 >>Sterilize - Clean a designated area of Anti-Citizen/Civil Activity.
 >>Contact - Hostiles spotted, prepare confirm to engage.
 >>Contact Confirm - Contact is confirmed malignant and hostile, engage!
 >>SociocideSociocidal - Attempted disruption of the social order.
 >>Divisive - Having a quality that divides or separates from the Civil Populace(Causing malcompliance or other forms of rebellion).
 >>Restrict - To prevent access from a designated area or location.
 >>Bio-signal - A suit mechanism that is responsible for lifeline monitoring as well as synchronization to the Civil Authority system.
 >>Infestation - High amounts of nectroticparasitic activity.
 >>Biotic Non-naturalized - Alien species. (E.g. Vortigaunts, Headcrabs, Etc.)
 >>Infected - Hostile Protection unit under Parasitic control.
 >>Exogen - Antlion.
 >>Necrotic - Zombie.
 >>Parasitic - Headcrab.
 >>Virome - Poison/Fast Headcrab.
 >>Outland - Foreign.
 >>Bouncer - Grenade.
 >>Restrictor - Thumper.
 >>Viscerator - Manhack.
 >>Shield: Protect that person/site/objective.
 >>Midnight: Radio silence. Avoid making noises so civilians don't hear you.
 >>Sword: Weapons hot. Be aggressive.
 >>Dash: Ignore everything to get to the checkpoint.
 >>Pacify: Knock out the target.
 >>Amputate: Kill the target.
 >>Sacrifice: Sacrifice yourself if needed.
 >>Lockdown: Block position/Lockdown location and civilians.

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